NaviCam is a Plugin for Cinema4D. It enhances the camera navigation inside the editorview vastly. Just point your mouse on any object in your scene, NaviCam will jump right to that spot, arranges it and sets the camera-pivot.
Editing a 3D-scene becomes faster and makes more fun.
If you have ever worked with a SpaceMouse, you know how an improved camera navigation can speed up your workflow. I guess you don´t want to know how much time you spend moving and rotating your camera-view. The advantage of NaviCam is, that you don´t need any hardware device, so you can keep your fingers on the keyboard.
But also in combination with a SpaceMouse, NaviCam works perfectly and turns it into a powerfull team-play.
Here you can purchase it:
www.navicamforcinema4d.com
I made this Realflowanimation for a Cosmetics-promotion.

Klick to watch flv
Klick to watch Quicktime
I made this classical Canyon-Fly to test my new stereoscopic Camera-Setup. Here you can watch the first version in 2D and the Stereoscopic version.
Some Facts:
Rendertime: 2,5 hours per 3D-Chanel (2 x 2.8 GHz Quad-core)
Resolution: 960×540
Frames: 570
Polys: 121.000
Objects: 3069
Klick to see the movie in 2D
Klick to see the movie in 3D-Stereo (you will need cyan-red glasses to see it properly)

Here you can download a collection of my selfmade mini-scripts. Not heavy stuff but very handy when used with shortcuts.
download here
Did you ever have the perfect camerasetup….composeting is already done……but than you figured you want to see some more on the right side of your image? In Photoshop you have the canvassize-function to make your image have more space. In Cinema4D unfortunately there is not such an option.
Therefore I made this Xpresso-Setup. You have all the options you know from Photoshop. Instructions are included in the File. What the Expression basically does is following: after entering your desired Canvassize (renderoutput) it will calculate the correct imagesize-value and filmoffset-values from the camera to get a correct result. Klick here to download.

This Drop was simulated with Realflow and Rendered with Cinema4D. It is really a neverending process to make Realflow Liquidsimulations….its never perfect. Here is what I ended up with. Klick to see Clip.

I made this Rowboat for a documentary movie about a historical naval battle between Sweden and Denmark. I focused here on Texturing. I made the UV-unwraping with Headus UVlayout and the Texturing with Adobe Photoshop. Klick to see Clip.

I made this Hotelvisualization in cooperation with Fabian Rosenkranz for Travelcharme. Rendered in 9000 x 6000px with Cinema4D. Klick on Image for view.

For a short commercial I did Rigging an Animation of this tiny Bee. Here is a little Rigging-Demo. I will post the project here later.
